Author Topic: Freedom Planet Unofficial V1.22.1 (It's still alive, I swear!)  (Read 3312 times)

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Offline Creepario

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Freedom Planet Unofficial V1.22.1 (It's still alive, I swear!)
« on: October 03, 2016, 12:17:05 PM »


Freedom Planet Unofficial V1.22.1 Project is a W.I.P patch/mod of Freedom Planet adding some fixes and additional things etc.

What has been made yet
Important: When new official versions of FP come out some things will be adjusted to the newest release!

Options/Languages:
- Option "Language" added.
- German translation added (unfinished).
     - Some Menu stuff is translated.
     - Some Cutscenes are translated.
     - Sky Battalion: Ship names are translated.
- French translation added (unfinished).
     - Some Menu stuff is translated.
     - Some Cutscenes are translated.
- Spanish translation added (unfinished).
     - Some Menu stuff is translated.
- Italian translation added (unfinished).
     - Some Menu stuff is translated.
- Option "Volume" added.
     - Voice Volume can be adjusted.
     - Music Volume can be adjusted.
- Option "Custom BGM" added.

Gameplay:
- General:
     - Ceiling mounting got removed.
     - Monitor bouncing got removed.
     - In certain cases, the player gets crushed instead of zipping. (with a few exceptions being made)
- Lilac:
     - Increased attack rate for her Hair Whip. (- 1 frame)
     - Custom colors were added back.
- Carol:
     - Increased attack rate for her Punch Combo.  (- 2 frames)
     - Custom colors were added back.
- Milla:
     - Custom colors were added back.
- Spade:
     - Spade is again available from the Character Select.
     - Spade can go through Relic Maze without a soft lock (He takes the same route as Milla, the mine cart route, instead).
     - Custom colors have been added.

Graphical:
- Carol shading added (unfinished).
- Milla shading added (unfinished).
- Spade shading added (unfinished).
- Iron Worm shading added.
- S.A.M.U shading added.
- Fortune Night tiles are slightly modified.
- Mahjong's BG was changed.

- Known Issues:
     - Certain sprites are still missing and instead show a blue cannon ball sprite.
     - Possible crashes while playing Thermal Base/Pangu Lagoon or Final Dreadnought.

What is planned
- Custom Colors for Torque.
- Italian translation.
- Spanish translation.
- The complete polish of Spade's sprites.
- The complete polish of Carol's sprites.

Screenshots
Will follow.

Videos

A "proof", kinda. Showing the Relic Maze cutscene in German (the recording sucks.)


Testers section will follow.
« Last Edit: October 25, 2017, 05:22:20 PM by Creepario »

Offline Ultrablockstar

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #1 on: October 03, 2016, 01:47:07 PM »
Ooooo! So you decided to post the thread after all, looking forward to how this goes!

Offline TheDDraco

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #2 on: October 03, 2016, 02:10:50 PM »
As helper for the German Translation and BetaTester, i think i am allowed to say, that the most problems lies now in the creation of the exe, because it messes up some triggers in cutscenes (like Lilac not using Dragon Boost in the First Cutscene of the Storymode) and messes very much the text up (looks like missingNo.'s).



Offline ElectricSparx

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #3 on: October 03, 2016, 03:14:43 PM »
Still wishing I could play this build without bugs that make it unplayable.  :(
And there... is my contribution to society.

Offline Creepario

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #4 on: October 03, 2016, 03:19:24 PM »
As helper for the German Translation and BetaTester, i think i am allowed to say, that the most problems lies now in the creation of the exe, because it messes up some triggers in cutscenes (like Lilac not using Dragon Boost in the First Cutscene of the Storymode) and messes very much the text up (looks like missingNo.'s).
the cutscene thing is already fixed, i only need to check that the character value is correct on boot

Offline Creepario

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #5 on: October 04, 2016, 05:47:17 AM »
Just showing some of the new Carol sprites here. (Thx to Treya for helping out with it)
« Last Edit: October 04, 2016, 05:47:49 AM by Creepario »

Offline RagaSonic

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #6 on: March 12, 2017, 02:00:36 PM »
I'm ready for test.
Briand Christophe / 30 Years / Skype: FreedomRaga
Freedom Planet : Alpha et Beta Tester / Shante: Half Genie Hero : Beta Tester / Mighty n°9: Beta Tester /Shiness: Alpha et Beta Tester

Offline Anubis Grey the Reaper

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Re: Freedom Planet Unoffical V1.22.1 Project (Closed Testing)
« Reply #7 on: March 17, 2017, 10:38:32 AM »
any plans for release??? (i just saw this...)
"running from something does not mean you are a coward. it just means you know you aren't ready to face it."


Offline Creepario

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Re: Freedom Planet Unofficial V1.22.1 (It's still alive, I swear!)
« Reply #8 on: September 02, 2017, 01:19:38 PM »
Yo! Some neato news. Finally got the help I need to come one step closer to one goal: the five languages for Freedom Planet (english, german, french, spanish and italian).
Here a peek at the menu:

Offline Creepario

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Re: Freedom Planet Unofficial V1.22.1 (It's still alive, I swear!)
« Reply #9 on: September 06, 2017, 10:35:40 AM »

(Rough) Lip Syncing  :lilacderp:
« Last Edit: September 06, 2017, 10:37:32 AM by Creepario »

Offline Anubis Grey the Reaper

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Re: Freedom Planet Unofficial V1.22.1 (It's still alive, I swear!)
« Reply #10 on: January 07, 2018, 09:21:47 AM »
so has it been released? eager to try spade and alt colors.
"running from something does not mean you are a coward. it just means you know you aren't ready to face it."